Heroes Hunt 2 Megaways: Slot Overview
For fans of slot games featuring elements of video or roleplaying games, the slots released in the year 2020 hit the mark. Heroes Hunt Megaways from Swedish studio Fantasma Games By allowing players to unlock characters with unique modifiers and progress to advanced bonus games, it introduced an intriguing Dungeons & Dragons-like aspect, albeit with some drawbacks noticed by the player community. streamers Feedback from users highlighted the game's long animations and the challenging nature of bonus game achievement. Fantasma responded by enhancing the original framework and introduced Heroes Hunt 2 Megaways, featuring fresh missions.
Set after the dragon was defeated in the original game, the three heroes now face a new menace in an ancient castle, this time confronting both werewolves and vampires. Players are situated in a grand hall within the castle, ready to engage with a 6-reel game display, partially obscured by blocker tiles. Though it may not match the thrilling dragon's lair, it still offers a captivating fantasy narrative. Megaways Among the game's appealing features is its evolving soundtrack; a fusion of metal and horror styles enhances the atmosphere, giving off a fantastical vibe rich with the essence of mythical creatures.
Key metrics offer an enticing statistical outlook, although gameplay may vary. The RTP is initially at 96.49%, reaching 96.82% or 96.97% when taking Werewolf or Vampire Free Spins respectively, presenting a highly volatile adventure with lessened top heights.
When players initiate gameplay, symbols land across six reels, creating between 64 to 46,656 winning combinations. Wins are secured with at least three identical symbols aligning left to right from the first reel. Winning with six premium symbols grants payouts ranging from two to ten times the player's stake.
Heroes Hunt 2 Megaways: Slot Features

In Heroes Hunt 2, the action begins with the selection of one hero from three, while unlocking the other two becomes the next goal. Once all heroes are active, key symbols appear, unlocking Vampire Free Spins and Super Spins.
Each hero possesses a unique ability triggered when that hero is active and their specific symbol lands on reels 2-5 either in the base game or during Vampire Free Spins.
- The Wizard offers an explosive power: when the Explosion symbol drops, it clears itself along with certain non-winning symbols and blocker tiles, reshaping the grid and filling it with new pay symbols.
- The Warrior introduces an Expanding Wild feature: the appearance of a sword symbol converts an entire reel into wilds with a multiplier effect, potentially boosting wins significantly.
- The Archer provides a Respin feature that, upon landing the arrow symbol, removes certain grid tiles, setting off a cascading effect with a multiplier determined by the number of cleared tiles.
As players work towards hero activation, chests landing on reel 6 either aid in unlocking heroes or initiate Werewolf Free Spins. Three experience points are needed to unlock each hero.
Should Werewolf Free Spins be activated, players gain 10 spins where Werewolf Wild symbols transform adjacent hero symbols wild as well.
Once all three heroes are active, chest symbols cease appearing, replaced by new key symbols. Collecting three keys unlocks 10 Vampire Free Spins, during which defeating vampires can yield Super Spins with enhanced opportunities.
Super Free Spins, akin to those in Serpent Shrine, give players two spins on a fully opened 6x6 grid where all wins are multiplied by 100x.
Depending on location, players might purchase Werewolf Free Spins at 30 times their stake or Vampire Free Spins at 100 times, noting that these buys don't impact hero experience. buy The updated Heroes Hunt 2 Megaways is tightened compared to its predecessor, yet it can be demanding. While Werewolf Free Spins trigger during the hero unlocking phase, substantial wins are not guaranteed. The inexpensive cost reflects this reality.
Heroes Hunt 2 Megaways: Slot Verdict
Once the heroes are fully unlocked, patience is required as chest symbols disappear. The cascade effect omission further diminishes excitement, and with Vampire Spins activating roughly once every 485 spins, it requires resilience for progress.
Slaying the Vampire proves challenging but may prove worthwhile with potential for major multipliers, capped at a significant win limit by Fantasma.
Although the wait for free spins activation is shorter than in its predecessor, the dual unlocking process of characters and keys makes subsequent efforts tiring, despite the anticipation of triggering rewarding spins.
In Short
Overall, the refined game can still demand effort, with free spins being infrequent despite improvements aiming to address past criticisms.
(1 = worst / 10 = best)